Basic Rules   

Article 1 – Driver’s Demeanor

Section 1 - Respect: WASCAR is for everyone's fun and enjoyment; let's respect each other on and off the track.

Section 2 – NO FLAMING: Negative or Degrading comments about others will NOT be tolerated.  Remember, things happen on the track that you can't control.  If you can't control your temper and treat others with respect, WASCAR is not the place for you

Section 3 – Complaints:  If you have a complaint or a problem with another driver, email an admin for resolution.  Posting on the forum or emailing any negative comments about other drivers are grounds for dismissal.

Section 4 – Chatting: Chatting during green flag runs is strongly discouraged.  Please keep your chat during green flag runs to the standard auto-chat type messages - thank you, sorry, pass high, etc.  Chatting during yellow flags is fine as long as you can maintain your speed and proper spacing.

Article 2 - Racing Procedures

Section 1 - Starts and restarts: The first place car has control of the field.  Jumping of the restart will not be tolerated.  Make sure you are lined up in a tight group for restarts.

Subsection 1 - No passing the car in front of you on the track on any restart until the backstretch is reached.  The only exception to this is if there are 20 laps or less to go in a race.   Special considerations will be taken into account relating to road courses.

Section 2 – Blocking: You must maintain your line in the corners, blocking is not allowed, if a car is passing you, do not change your line to block him, this will only result in a caution.

Section 3 – Passing: For Superspeedways, there will be no passing below the yellow line, we follow Nascar’s rule for Superspeedways because in the past we notice that with passing below the yellow line only leads to cautions.

Section 4 – Dive Bombing: Absolutely no dive bombing is allowed, dive bombing only results in accidents. Dive bombing refers to when a trailing car goes into the corner at a higher rate of speed and dives underneath the car in front of them as they are turning into the bottom line. In order to have the inside, the trailing car must have its fender to the front of the leading car’s back tire to enter the corner below the leading car, else the trailing car must back down to avoid wrecking.

Section 5 - Pitting:  All drivers must call out all pit entrances and exits.  When pitting under green flag conditions you must announce your pit stop while on the backstretch prior to slowing down. 

Section 6 – Lap down cars: If there is a yellow flag with 10 or less laps to go all drivers a lap or more down MUST pit after everyone else to allow just the lead lap cars towards the front, you don’t need to change tires but you do have to wait long enough for the lead laps car to pass you on pit lane. 

Article 3 – Yellow Flag Procedures

Section 1 – Racing Back to the Line:  Racing back to take a yellow flag is NO LONGER ALLOWED in WASCAR with exceptions. When the yellow flag is announced lead lap cars are required to lift off the gas in a controlled, gradually, and safe manner keeping their position intact. The leader can either slow down when the flag flies or continue at speed back to the start finish line.  The leader is the only car on the track not required to slow down upon hearing the yellow flag announced. The leader can decide if he wants to allow non-lead lap cars to regain a lap. The following are exceptions to the rule.

Subsection 1 - Passing is legal when there are 20 laps to go in the race.

Subsection 2 – Non-lead lap cars are allowed to continue at speed in order to attempt to gain a lap back.

Subsection 3 – Passing to avoid a wreck but do not race back to the line passing other non-wrecked cars.

Section 2 - Pace laps / Caution laps:  Maintain a steady speed anytime the Pace car is out.  If the car in front of you warps and disappears do not move up to his spot unless a disconnection notice is posted.  When the green flag comes out, maintain your position and smoothly accelerate, don't brake.

Section 3 - During yellow flag laps all drivers will maintain a minimum distance of no farther than 0.5 seconds between them and the car ahead of them. This is to allow everyone to have the same advantage while pitting.  We recommend staggering your position on the track to give more room to avoid any sudden stopping cars ahead of you.

Article 4 – Equipment Requirements

Section 1 – Driving Equipment: A Driving Wheel is required, any other driving device like a joystick, mouse, keyboard are unacceptable because of the difficulty to maintain a line during a race

Section 2 – Connection Equipment: High speed connections are preferred and recommended but exceptions are allowed upon inspection as long as warps are non existent to protect the competitors from warp incidents.

 Article 5 – The Provisional System

Section 1 – Definition:  A Provisional is defined as a race that cannot be attended by a league driver.  The  pre-approved request will earn the requesting driver for the race 75% of the last place driver’s points (without bonuses) or 85 points, which ever one is the lowest total. (Division specific and Administrators digression.)

Section 2 – All provisional must be made prior to the race, once the race has ended, no provisionals will be awarded.

Section 3 – All provisional drivers will receive the same points for a specific race

Section 4 – Driver’s are limited to 10 provisionals. After the max provisionals are reached, the driver can still file for one but a max of 50 points will be awarded.

Article 6 – Driver’s Penalties

Section 1 - Minus 25 championship points for causing a caution on the first lap or a start / restart

Section 2 – DPS (Driver’s Penalty System): Based on a per race assessment and cumulative from race to race. DPS is a penalty system used to deter overly aggressive driving. DPS will be tracked on the roster page of the website.

Subsection 1 – Points: Driver’s at the beginning of the season start with 8 DPS points, (6 DPS points for returning driver’s still classified as rookies, and 4 DPS for rookies)

Subsection 2 – The DPS Penalities: The following are for per race incidents

1) Minus 2 DPS points for an accident that takes out others for the responsible party.

2) Minus 1 DPS point for a self spin

3) A total of minus 7 DPS points for a race results in a suspension

4) Minus 5 points for each DPS point above 4, ie 6 DPS = -10 points

5) Suspensions means you will earn no championship points

6) You can get a point back if you finish the race (Admin's digression)

Subsection 3 – Plus 2 DPS points are rewarded for a clean race or provisional

Subsection 4 - If you reach 0 DPS, you will have to serve a one race suspension which will reset your DPS to 2 points after the suspension or 2 DPS points per race suspended till a positive DPS total allows a suspension to be lifted.

Subsection 5 – The most DPS points you can accumulate is 14 DPS points

Article 7 – Lucky Dog Reward

Section 1 - General Info: When a caution comes out, the first car a lap down will receive a lap as part of the Lucky Dog Rule but this driver has to meet certain requirements before rewarded a lap after he/she takes the green flag.

Subsection 1 – The Lucky Dog Driver can not be the cause of the caution. If the driver is rewarded the lucky dog but is determined to be responsible for the caution, he/she will be deducted a lap at the end of the race.

Subsection 2 - Driver must pit after all the lead lap cars and speed through the pits to get an "end of the longest line penalty" in order to receive the lucky dog. Let the admin know if you receive a black flag after a restart to be cleared. The EOLL penalty will ensure the driver restarts in the back of the pack to receive the award.